Wednesday, June 25, 2008

Leveling and Other Things.

So by request, today I'm going to rattle off a bunch of junk on how I leveled. I actually did 58-70 as Restoration since that was the initial point of Svenge, but I moved to Enhancement and found it much more enjoyable.

As Enhancement you won't have the same survivability of Resto. However, you can potentially do enough damage to make up for that. First off, never be afraid to blow a cooldown. Make liberal use of Shamanistic Rage in order to mitigate as much damage as you can, and if you can get to it take the points in Resto to reduce the casting time of Healing Wave.

Some Elite quests will be soloable, some, however, will spank you. Not in the good way, either. Don't forget you have Grounding and Tremor totems, and hell, even Stoneclaw might save you a couple hits or give you time to throw a heal on yourself without interruption. Make good use of all three, and if you don't need those Strength of Earth and Grace of Air will be your companions for most of your stay in Outlands.

Most times you'll need to buy greens to get the slow weapons you need, and you'll probably wear a lot of Rogue gear. Continue to socket for strength, though. Keep your weapon speed as close to 2.6 or 2.7 as you can. Haste doesn't hurt, but you won't find any of that until well into you 70 career.

Now, on to Other Things. I've been spending some time on my old pre-BC raider, Inisule. He's currently Arms and I enjoy it, however with the coming talent trees I'm really taking a shine to Fury. I imagine it's going to be a staple of every raid as always, but the idea of Monkey-gripping two massive swords and hacking things to bite-sized bits is very, very appealing to my inner Conan. There's plenty of threat reduction in there too. Sadly Arms doesn't look nearly as enticing and I might have to dump the old girl in favor of the new-car-smell Fury tree. Maybe I'll try to get Inisule into a Kara this week and see about snagging him some Fury gear. A weapon or two and some Rogue leather to build up hit and then gem it all up for Strength. It could work.

Vymes will remain Prot. I love Ret, however two DPS is enough and Prot tanking is a good deal of fun.

2 comments:

SuraBear said...

A Followup question for you: When should I switch from Windfury/Flametongue to Windfury/Windfury on my weapons? Right now I'm sporting a pair of 2.6 speed level 59 green maces, and have been experimenting with both. My experience so far has been, to say the least, inconclusive.

On the one hand, Flametongue seems to work pretty well in my offhand. I'm only swinging for about 120 damage with that hand, and FT adds another 80ish to each hit. It seems like WF and FT both add about the same amount of damage, proc for proc.

The difference, then, comes down to two factors:

1: OH windfury procs lock out the possibility of MH windfury procs for 3 seconds, potentially costing me a lot of DPS, however

2: Those same OH windfury procs give me two extra chances to crit, meaning faster average swing speed and more shocks (I'm a stingy bastard and only shock when I'm focused, which is more often than not now that I'm up to 20% crit)

Lately I've been leaning toward dual WF, but I wanted your opinion (If you have one, given you were resto in my level range)

Svenge said...

As long as the Offhand is around 2.4 or slower WF gives the best results. FT works better than it used to, however, thanks to the AP to damage/healing talent we were given.

The faster the OH, the more WF it eats up. Personally if I have a 2.4 or slower I prefer double WF.